In development
Snarehold
Dig the lair. Leave a way in. Hold the heart.
For once, you’re the thing in the dungeon.
Snarehold is a dungeon-defense roguelite played from the wrong side of the story. By day you dig — carving out your lair, laying traps, raising defenders, tending the little economy of imps that keeps it all running. By night, the heroes arrive: righteous, well-armed, and absolutely convinced they’re the protagonists.
The catch that makes it a game: the law of the lair says there must always be a path to your heart. You can’t wall it off. You can only decide what that path leads them through — and a corridor of spikes has a way of testing a paladin’s conviction.
Build, bait, and hold the heart through the night. Then dig deeper and do it again.
In development for mobile — pay once, play it all.